Hellenbach's Parlour
Green baize, low lamps and a clock that has stopped. Old Hellenbach closed his card tables long ago; the Parlour keeps only games of wit and skill. There is no gambling: nothing is staked, and the prizes grow as you do. Your best scores can be shared in chat.
• The Cipher: one five-letter word a night and six guesses. Free; a streak of nights pays more.
• Coffin Chess: 1 Action a game against the five houses, with up to 10 paid wins a night. Beat all five for the title Grandmaster of the Crypt and a chess set for your Lair.
• Catacomb Sweep: sweep the crypt tile by tile, reading the numbers to avoid what lies buried. The Nightly Crypt is free once a night; the Descent costs 1 Action a run.
• Night Flight: free. Gold only for points past your best tonight. Score 50 in one flight for Night Flier.
• Serpent: free. Score 100 for Serpent of the Crypt.
• Mausoleum: free. Clear 60 rows for Keeper of the Mausoleum.
• Hangman: 1 Action a word, for gold that grows with your level.
The full Ossuary crawl, with real rewards, is part of Hunting.
The games
• Nightly Ossuary: free, one try a night. Every vampire plays the same borrowed hero through the same crypt, ranked on a board.• The Cipher: one five-letter word a night and six guesses. Free; a streak of nights pays more.
• Coffin Chess: 1 Action a game against the five houses, with up to 10 paid wins a night. Beat all five for the title Grandmaster of the Crypt and a chess set for your Lair.
• Catacomb Sweep: sweep the crypt tile by tile, reading the numbers to avoid what lies buried. The Nightly Crypt is free once a night; the Descent costs 1 Action a run.
• Night Flight: free. Gold only for points past your best tonight. Score 50 in one flight for Night Flier.
• Serpent: free. Score 100 for Serpent of the Crypt.
• Mausoleum: free. Clear 60 rows for Keeper of the Mausoleum.
• Hangman: 1 Action a word, for gold that grows with your level.
The full Ossuary crawl, with real rewards, is part of Hunting.