Coven Wars
Create or join a coven, raise it to level 30, recruit members and go to war on three fronts for territory.
A vampire MMORPG is only as good as the world its players build. Vampire Genesis has been shaped by its community for years: coven alliances, territory wars, a living economy and rivalries that run deep. This is not a single-player game with a chat box bolted on.
The covens that rule Death Valley, a gaslit Victorian city running on far-future machinery, were not placed there by developers. They were founded, grown and defended by players, and their colors fly over the districts they hold on the city map.
Challenge any player, put a bounty on an enemy, and climb the monthly Ranked ladder in your level bracket. Familiars fight too, in turn-based battles you command move by move.
169 familiars to catch, raise and breed. Trade, compare and battle them against other players' rosters.
Every system in Vampire Genesis connects you to other players.
Create or join a coven, raise it to level 30, recruit members and go to war on three fronts for territory.
Fight anyone, pick your stance and take revenge. Bounties, a ranked ladder and bragging rights for the strongest.
A market, crafting orders, banking and a stock exchange driven by what players do.
Crafters make the best gear, so the strongest fighters rely on the best crafters.
Chat rooms for general talk, trade and roleplay, plus forums, mail, whispers, friends lists and a Discord server.
Sire new players into your bloodline and grow a family tree of vampires.
Vampire Genesis runs entirely in your browser. There is no launcher, no patching and no hardware requirement beyond a web browser. It is free to play, and premium extras are cosmetic only.
It is also a PBBG, a persistent browser-based game: the world keeps running between your sessions, so a few minutes a day keeps you in the fight.
Yes. Every player shares one persistent world: one city, one economy, one set of covens competing for territory.
A coven declares war on a rival, and wars can't be refused. After a 12-hour muster come 48 hours of fighting on three fronts: fighters hold the Gate, hunters feed the Hunt, and crafters and traders keep the Supply Line full. Win two fronts to win the war, and the winner takes one of the loser's districts. Covens also take and hold districts through sieges. With no rival about, a coven can fight the Inquisition instead.
No. Premium is cosmetic only: the game never sells gold, Actions or gear, so the top of the rankings is decided by play.
Yes. It runs in your phone's browser, with no app required.
Create your vampire in under a minute and pick a side.
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