Void Hydra
Each head regenerates. Cut one down, two more take its place.
The Void Hydra is one of 14 aberrants in Vampire Genesis, creatures of things from between the stars. It roams the wilds 22+ steps from your Lair, and you meet it on hunting expeditions. Among its family it has the highest attack.
Base stats
- Attack15
- Defense3
- HP36
- Crit1.5%
- Dodge0.5%
- Lifesteal3%
Base stats are for a level 1 familiar. They grow with level, rarity (common to legendary) and loyalty, so a well-raised familiar ends up far stronger.
Battle moves
- StrikeA reliable basic attack.
- Hydra Bite · 2-turn cooldownThree heads, three bites.
- Warp Flesh · 3-turn cooldownFoe defense -40% for 3 turns.
- Guard · 2-turn cooldownActs first and takes 60% less damage this turn.
Type matchups
Every familiar fights with its family's type. A aberrant deals 1.5× damage to:
and only 0.67× damage to:
How to get a Void Hydra
It roams the wilds 22+ steps from your Lair, and you meet it on hunting expeditions.
Wild familiars are caught in a capture battle. Fight it with your own team, then throw your leash: the lower its HP, the better your odds (up to +40% at 1 HP). Every miss makes it 15% more likely to flee, and rarer finds are harder to hold, down to −30% for a legendary.
About 1 in 500 wild catches is a shiny, with its own colours:
Questions
How do you get a Void Hydra in Vampire Genesis?
It roams the wilds 22+ steps from your Lair, and you meet it on hunting expeditions. Win the capture battle to keep it: the lower its HP, the better your odds.
What is Void Hydra strong and weak against?
As a aberrant, it deals 1.5x damage to Arachnid and Reptile familiars and only 0.67x to Dragon and Construct familiars.
What moves does Void Hydra know?
Strike, Hydra Bite, Warp Flesh, Guard.