Doom Hellhound

Beast type Fire

Three-headed terror from the pit. Burns, bites, and drains simultaneously.

The Doom Hellhound is one of 13 beasts in Vampire Genesis, creatures of fang and fur of the deep woods. It roams the wilds 24+ steps from your Lair, and you meet it on hunting expeditions. Among its family it has the highest attack.

Base stats

  • Attack12
  • Defense4
  • HP39
  • Crit3%
  • Dodge1%
  • Lifesteal2.5%

Base stats are for a level 1 familiar. They grow with level, rarity (common to legendary) and loyalty, so a well-raised familiar ends up far stronger.

Battle moves

  • StrikeA reliable basic attack.
  • Hellfire Fang · 2-turn cooldown50% chance to set ablaze (Bleed).
  • Blood Howl · 4-turn cooldownAttack +35% for 3 turns.
  • Guard · 2-turn cooldownActs first and takes 60% less damage this turn.

Type matchups

Every familiar fights with its family's type. A beast deals 1.5× damage to:

and only 0.67× damage to:

How to get a Doom Hellhound

It roams the wilds 24+ steps from your Lair, and you meet it on hunting expeditions.

Wild familiars are caught in a capture battle. Fight it with your own team, then throw your leash: the lower its HP, the better your odds (up to +40% at 1 HP). Every miss makes it 15% more likely to flee, and rarer finds are harder to hold, down to −30% for a legendary.

About 1 in 500 wild catches is a shiny, with its own colours:

Questions

How do you get a Doom Hellhound in Vampire Genesis?

It roams the wilds 24+ steps from your Lair, and you meet it on hunting expeditions. Win the capture battle to keep it: the lower its HP, the better your odds.

What is Doom Hellhound strong and weak against?

As a beast, it deals 1.5x damage to Vermin and Amphibian familiars and only 0.67x to Arachnid and Parasite familiars.

What moves does Doom Hellhound know?

Strike, Hellfire Fang, Blood Howl, Guard.

More beasts

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