268 forum posts
New game mode based around conquering and holding land. These will be oriented around the covens.The idea is simple, there is a world map that is broken up into sections. Your clan can lay siege to a section to try and gain control over it. If a section isn’t being controlled by any other coven then it’s occupied by humans. They will fight back against your attacks. You must defeat them in a timely manner or else your fight will be lost.If you wish to try and take over another coven’s section you must first declare war against them.Each section you control will give a small bonus that is sitewide.You’ll need to purchase “soldiers” to occupy each section you control. These act as an “insurance” policy and help fight any other invading coven. As time goes on you’ll lose soldiers to other humans fighting back against you.If you run out of soldiers the section will be retaken by the humans or if a coven is attacking you and you run out they’ll take over the area.When attacking another section you must have soldiers to help with the attack. Each member in the coven will have “stamina” that will allow them to only attack the enemy soldiers/members so many times per reset. This is to encourage teamwork. The number of attacks you can do will be based on (total active members) * x + y. This way even if you have 100 members but only 4 are active the other 96 won’t hold you back.The world map could use a scrollable type map or start small and expand as time goes on. Each area on the map could have a small bonus (as stated early), +5% money from killing humans, +5% blood, +5% damage, +5% defence, +5% total hp, etc. If other things are added to the game such as new item types or just different features then they could be modified by these type of things too.Battles would consist of a counter on each side of the attacking force, they will both go down over time (maybe make it so you can train your forces so they do last longer?) so even if no one on your team attacks the enemy forces will go down. Once you take over an area there is a "cool off period" this basically means no one can attack the area. Allows you to take inventory and move forces around.I’ll probably be adding more details later as I’ve probably missed something but that’ll come later, Thoughts?