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This suggestion outlines the creation and implementation of some new in-game items called Soulstone Rings. Basically these rings will give users boost to their stats and other benefits when worn.User would have to do multiple things to acquire rings...
1. Acquire "Stones" from some source
2. Create "Rings" from crafting from soulsteel bars
3. Insert Stones into rings to produce beneficial effects when wornStones would come in various qualities and types altering the stone's potential and what it's effects are(stats or other).
Quality Ex: Cracked, Flawed, Opaque, Standard, Clean, Flawless, Perfect
Type Ex: Ruby, Emerald, Topaz, Amethyst, Diamond, Obsidian, etc.(EDIT: With the onset of the Clone Garden and the removal of hunting stones will need to be acquired in a way other than hunting)
The quality of the stone received from hunt will depend on user level and hunting level but will not be any 1 quality 100% of the time, merely a higher chance of higher quality, and some types would be rarer than other.Rings can be crafted in one of five types through crafting, with their availability based on crafting level. Each ring is better than the next with higher capabilities.More details to come if interest is prevalent... ( I have many calculations and fine details already outlined)
1. Acquire "Stones" from some source
2. Create "Rings" from crafting from soulsteel bars
3. Insert Stones into rings to produce beneficial effects when wornStones would come in various qualities and types altering the stone's potential and what it's effects are(stats or other).
Quality Ex: Cracked, Flawed, Opaque, Standard, Clean, Flawless, Perfect
Type Ex: Ruby, Emerald, Topaz, Amethyst, Diamond, Obsidian, etc.(EDIT: With the onset of the Clone Garden and the removal of hunting stones will need to be acquired in a way other than hunting)
And would also give us something else to hunt for besides humans.